Using the Codes
Windows assigns a numeric code to different accented letters, other foreign characters and special mathematical symbols. For instance the code for lower case á is 0225, and the code for capital Á is 0193. The ALT key input is used to manually insert these letters and symbols by calling the numeric code assigned to them.
To use the codes:
- Place your cursor in the location where you wish to insert a special character.
- Activate the numeric key pad on the right of the keyboard by pressing Num Lock (upper right of keyboard). The Num Lock light on the keyboard will indicate that the numeric key pad is on.
NOTE: You must use the numeric key pad; if you use the number keys on the top of the keyboard, the characters will not appear. If you are on a laptop or computer without a separate numeric keypad one of the other methods is recommended. - While pressing down the ALT key, type the four-digit code on the numeric key pad at the right edge of the keyboard. The codes are "case sensitive." For instance, the code for lower-case á is ALT+0225, but capital Á is ALT+0193.
NOTE: If you have the International keyboard activated, you will only be able to input codes with the ALT key on the left side of the keyboard. - Release the ALT key. The character will appear when the ALT key is released.
NOTE: You must include the initial zero in the code. For example to insert á (0225) you must type ALT+0225, NOT ALT+225.
Letters with Accents
This list is organized by Accent type. To determine the appropriate numeric code, match the accent with the vowel.
Accent | A | E | I | O | U | Y |
---|---|---|---|---|---|---|
Grave Capital | À 0192 | È 0200 | Ì 0204 | Ò 0210 | Ù 0217 | |
Grave Lower Case | à 0224 | è 0232 | ì 0236 | ò 0242 | ù 0249 | |
Acute Capital | Á 0193 | É 0201 | Í 0205 | Ó 0211 | Ú 0218 | Ý 0221 |
Acute Lower Case | á 0225 | é 0233 | í 0237 | ó 0243 | ú 0250 | ý 0253 |
Circumflex Capital | Â 0194 | Ê 0202 | Î 0206 | Ô 0212 | Û 0219 | |
Circumflex Lower Case | â 0226 | ê 0234 | î 0238 | ô 0244 | û 0251 | |
Tilde Capital | Ã 0195 | -- | Ñ 0209 | Õ 0213 | -- | |
Tilde Lower Case | ã 0227 | -- | ñ 0241 | õ 0245 | -- | |
Umlaut Capital | Ä 0196 | Ë 0203 | Ï 0207 | Ö 0214 | Ü 0220 | Ÿ 0159 |
Umlaut Lower Case | ä 0228 | ë 0235 | ï 0239 | ö 0246 | ü 0252 | ÿ 0255 |
Example: To input the acute a á (0225), hold down the ALT key, type 0225 on the numeric keypad, then release the ALT key.
If you are having problems inputting these codes, please review the instructions for using the codes at the bottom of this Web page
Other Foreign codes
These include special punctuation and unique consonant and vowel symbols.
SYMBOL | NAME | CODE NUMBER |
---|---|---|
¡ | Upside-down exclamation mark | 0161 |
¿ | Upside-down question mark | 0191 |
Ç, ç | French C cedille (caps/lowecase) | 0199 0231 |
Œ,œ | O-E ligature (caps/lowecase) | 0140 0156 |
ß | German Sharp/Double S | 0223 |
º, ª | Masculine Ordinal Number (Span/Ital/Portuguese) Feminine Ordinal Number | 0186 0170 |
Ø,ø | Nordic O slash (caps/lowecase) | 0216 0248 |
Å,å | Nordic A ring (caps/lowecase), Angstrom sign | 01970229 |
Æ, æ | A-E ligature (caps/lowecase) | 0198 0230 |
Þ, þ | Icelandic/Old English Thorn (caps/lowecase) | 0222 0254 |
Ð, ð | Icelandic/Old English Eth (caps/lowecase) | 0208 0240 |
« » | Spanish/French angle quotation marks | 0171 0187 |
‹ › | Spanish/French angle single quotation marks | 0139 0155 |
Š š | Czech S hachek (S Caron) (caps/lowercase) | 0138 0154 |
Ž ž | Czech S hachek (Z Caron) (caps/lowercase) | 0142 0158 |
Currency Symbols
SYMBOL | NAME | CODE NUMBER |
---|---|---|
¢ | Cent sign | 0162 |
£ | British Pound | 0163 |
€ | Euro currency | 0128 |
¥ | Japanese Yen | 0165 |
ƒ | Dutch Florin | 0131 |
¤ | Generic currency symbol | 0164 |
Other Punctuation
These incude copyright symbols and special section marks.
SYMBOL | NAME | CODE NUMBER |
---|---|---|
© | Copyright symbol | 0169 |
® | Registered symbol | 0174 |
™ | Trademark | 0153 |
• | List Dot | 0149 |
§ | Section Symbol | 0167 |
† | Dagger | 0134 |
‡ | Double Dagger | 0135 |
– | en-dash | 0150 |
— | em-dash | 0151 |
¶ | Paragraph Symbol (Pilcrow) | 0182 |
Math Symbols
SYMBOL | NAME | CODE NUMBER |
---|---|---|
÷ | Division sign | 0247 |
° | Degree symbol | 0176 |
¬ | Not symbol | 0172 |
± | Plus/minus | 0177 |
µ | Micro | 0181 |
‰ | Per Mille (1/1000th) | 0137 |
Other Mathematical Symbols
These symbols have numeric codes only.
Character Name | Character | Entity | Hex Entity |
---|---|---|---|
MINUS-OR-PLUS SIGN | ∓ | ∓ | ∓ |
DOT PLUS | ∔ | ∔ | ∔ |
ASTERISK OPERATOR | ∗ | ∗ | ∗ |
RING OPERATOR | ∘ | ∘ | ∘ |
BULLET OPERATOR | ∙ | ∙ | ∙ |
PROPORTIONAL TO | ∝ | ∝ | ∝ |
RATIO | ∶ | ∶ | ∶ |
PROPORTION | ∷ | ∷ | ∷ |
DOT MINUS | ∸ | ∸ | ∸ |
EXCESS | ∹ | ∹ | ∹ |
GEOMETRIC PROPORTION | ∺ | ∺ | ∺ |
HOMOTHETIC | ∻ | ∻ | ∻ |
TILDE OPERATOR | ∼ | ∼ | ∼ |
REVERSED TILDE | ∽ | ∽ | ∽ |
INVERTED LAZY S | ∾ | ∾ | ∾ |
SINE WAVE | ∿ | ∿ | ∿ |
WREATH PRODUCT | ≀ | ≀ | ≀ |
EQUIVALENT TO | ≍ | ≍ | ≍ |
GEOMETRICALLY EQUIVALENT TO | ≎ | ≎ | ≎ |
DIFFERENCE BETWEEN | ≏ | ≏ | ≏ |
APPROACHES THE LIMIT | ≐ | ≐ | ≐ |
GEOMETRICALLY EQUAL TO | ≑ | ≑ | ≑ |
APPROXIMATELY EQUAL TO OR THE IMAGE OF | ≒ | ≒ | ≒ |
IMAGE OF OR APPROXIMATELY EQUAL TO | ≓ | ≓ | ≓ |
COLON EQUALS | ≔ | ≔ | ≔ |
EQUALS COLON | ≕ | ≕ | ≕ |
RING IN EQUAL TO | ≖ | ≖ | ≖ |
RING EQUAL TO | ≗ | ≗ | ≗ |
CORRESPONDS TO | ≘ | ≘ | ≘ |
ESTIMATES | ≙ | ≙ | ≙ |
EQUIANGULAR TO | ≚ | ≚ | ≚ |
STAR EQUALS | ≛ | ≛ | ≛ |
DELTA EQUAL TO | ≜ | ≜ | ≜ |
EQUAL TO BY DEFINITION | ≝ | ≝ | ≝ |
MEASURED BY | ≞ | ≞ | ≞ |
QUESTIONED EQUAL TO | ≟ | ≟ | ≟ |
PRECEDES | ≺ | ≺ | ≺ |
SUCCEEDS | ≻ | ≻ | ≻ |
PRECEDES OR EQUAL TO | ≼ | ≼ | ≼ |
SUCCEEDS OR EQUAL TO | ≽ | ≽ | ≽ |
PRECEDES OR EQUIVALENT TO | ≾ | ≾ | ≾ |
SUCCEEDS OR EQUIVALENT TO | ≿ | ≿ | ≿ |
DOES NOT PRECEDE | ⊀ | ⊀ | ⊀ |
DOES NOT SUCCEED | ⊁ | ⊁ | ⊁ |
SQUARE IMAGE OF | ⊏ | ⊏ | ⊏ |
SQUARE ORIGINAL OF | ⊐ | ⊐ | ⊐ |
SQUARE IMAGE OF OR EQUAL TO | ⊑ | ⊑ | ⊑ |
SQUARE ORIGINAL OF OR EQUAL TO | ⊒ | ⊒ | ⊒ |
SQUARE CAP | ⊓ | ⊓ | ⊓ |
SQUARE CUP | ⊔ | ⊔ | ⊔ |
CIRCLED PLUS | ⊕ | ⊕ | ⊕ |
CIRCLED MINUS | ⊖ | ⊖ | ⊖ |
CIRCLED TIMES | ⊗ | ⊗ | ⊗ |
CIRCLED DIVISION SLASH | ⊘ | ⊘ | ⊘ |
CIRCLED DOT OPERATOR | ⊙ | ⊙ | ⊙ |
CIRCLED RING OPERATOR | ⊚ | ⊚ | ⊚ |
CIRCLED ASTERISK OPERATOR | ⊛ | ⊛ | ⊛ |
CIRCLED EQUALS | ⊜ | ⊜ | ⊜ |
CIRCLED DASH | ⊝ | ⊝ | ⊝ |
SQUARED PLUS | ⊞ | ⊞ | ⊞ |
SQUARED MINUS | ⊟ | ⊟ | ⊟ |
SQUARED TIMES | ⊠ | ⊠ | ⊠ |
SQUARED DOT OPERATOR | ⊪ | ⊪ | ⊪ |
ASSERTION | ⊦ | ⊦ | ⊦ |
MODELS | ⊧ | ⊧ | ⊧ |
TRUE | ⊨ | ⊨ | ⊨ |
FORCES | ⊩ | ⊩ | ⊩ |
TRIPLE VERTICAL BAR RIGHT TURNSTILE | ⊪ | ⊪ | ⊪ |
DOUBLE VERTICAL BAR DOUBLE RIGHT TURNSTILE | ⊫ | ⊫ | ⊫ |
DOES NOT PROVE | ⊬ | ⊬ | ⊬ |
NOT TRUE | ⊭ | ⊭ | ⊭ |
DOES NOT FORCE | ⊮ | ⊮ | ⊮ |
NEGATED DOUBLE VERTICAL BAR DOUBLE RIGHT TURNSTILE | ⊯ | ⊯ | ⊯ |
PRECEDES UNDER RELATION | ⊰ | ⊰ | ⊰ |
SUCCEEDS UNDER RELATION | ⊱ | ⊱ | ⊱ |
NORMAL SUBGROUP OF | ⊲ | ⊲ | ⊲ |
CONTAINS AS NORMAL SUBGROUP | ⊳ | ⊳ | ⊳ |
NORMAL SUBGROUP OF OR EQUAL TO | ⊴ | ⊴ | ⊴ |
CONTAINS AS NORMAL SUBGROUP OR EQUAL TO | ⊵ | ⊵ | ⊵ |
ORIGINAL OF | ⊶ | ⊶ | ⊶ |
IMAGE OF | ⊷ | ⊷ | ⊷ |
MULTIMAP | ⊸ | ⊸ | ⊸ |
HERMITIAN CONJUGATE MATRIX | ⊹ | ⊹ | ⊹ |
INTERCALATE | ⊺ | ⊺ | ⊺ |
DIAMOND OPERATOR | ⋄ | ⋄ | ⋄ |
DOT OPERATOR | ⋅ | ⋅ | ⋅ |
STAR OPERATOR | ⋆ | ⋆ | ⋆ |
DIVISION TIMES | ⋇ | ⋇ | ⋇ |
BOWTIE | ⋈ | ⋈ | ⋈ |
LEFT NORMAL FACTOR SEMIDIRECT PRODUCT | ⋉ | ⋉ | ⋉ |
RIGHT NORMAL FACTOR SEMIDIRECT PRODUCT | ⋊ | ⋊ | ⋊ |
LEFT SEMIDIRECT PRODUCT | ⋋ | ⋋ | ⋋ |
RIGHT SEMIDIRECT PRODUCT | ⋌ | ⋌ | ⋌ |
REVERSED TILDE EQUALS | ⋍ | ⋍ | ⋍ |
PITCHFORK | ⋔ | ⋔ | ⋔ |
EQUAL AND PARALLEL TO | ⋕ | ⋕ | ⋕ |
LESS-THAN WITH DOT | ⋖ | ⋖ | ⋖ |
GREATER-THAN WITH DOT | ⋗ | ⋗ | ⋗ |
VERY MUCH LESS-THAN | ⋘ | ⋘ | ⋘ |
VERY MUCH GREATER-THAN | ⋙ | ⋙ | ⋙ |
LESS-THAN EQUAL TO OR GREATER-THAN | ⋚ | ⋚ | ⋚ |
GREATER-THAN EQUAL TO OR LESS-THAN | ⋛ | ⋛ | ⋛ |
EQUAL TO OR LESS-THAN | ⋜ | ⋜ | ⋜ |
EQUAL TO OR GREATER-THAN | ⋝ | ⋝ | ⋝ |
EQUAL TO OR PRECEDES | ⋞ | ⋞ | ⋞ |
EQUAL TO OR SUCCEEDS | ⋟ | ⋟ | ⋟ |
DOES NOT PRECEDE OR EQUAL | ⋠ | ⋠ | ⋠ |
DOES NOT SUCCEED OR EQUAL | ⋡ | ⋡ | ⋡ |
NOT SQUARE IMAGE OF OR EQUAL TO | ⋢ | ⋢ | ⋢ |
NOT SQUARE ORIGINAL OF OR EQUAL TO | ⋣ | ⋣ | ⋣ |
SQUARE IMAGE OF OR NOT EQUAL TO | ⋤ | ⋤ | ⋤ |
SQUARE ORIGINAL OF OR NOT EQUAL TO | ⋥ | ⋥ | ⋥ |
LESS-THAN BUT NOT EQUIVALENT TO | ⋦ | ⋦ | ⋦ |
GREATER-THAN BUT NOT EQUIVALENT TO | ⋧ | ⋧ | ⋧ |
PRECEDES BUT NOT EQUIVALENT TO | ⋨ | ⋨ | ⋨ |
SUCCEEDS BUT NOT EQUIVALENT TO | ⋩ | ⋩ | ⋩ |
NOT NORMAL SUBGROUP OF | ⋪ | ⋪ | ⋪ |
DOES NOT CONTAIN AS NORMAL SUBGROUP | ⋫ | ⋫ | ⋫ |
NOT NORMAL SUBGROUP OF OR EQUAL TO | ⋬ | ⋬ | ⋬ |
DOES NOT CONTAIN AS NORMAL SUBGROUP OR EQUAL | ⋭ | ⋭ | ⋭ |
VERTICAL ELLIPSIS | ⋮ | ⋮ | ⋮ |
MIDLINE HORIZONTAL ELLIPSIS | ⋯ | ⋯ | ⋯ |
UP RIGHT DIAGONAL ELLIPSIS | ⋰ | ⋰ | ⋰ |
DOWN RIGHT DIAGONAL ELLIPSIS | ⋱ | ⋱ | ⋱ |
Fractions
These codes allow fractions to be represented with typographically smaller numerators and denominators, but they can be replaced by other ways of typing a fraction (e.g. "1/2"). CSS Styling can also be used to achieve the same effect as described on Got Unicode and Lars Bruzelius.
Note: The code -- means no HTML entity code exists and that a numeric code must be used.
Note: The code -- means no HTML entity code exists and that a numeric code must be used.
Character Name | Character | Entity | Num Entity | Hex Entity |
---|---|---|---|---|
VULGAR FRACTION 1/4 | ¼ | ¼ | ¼ | ¼ |
VULGAR FRACTION 1/2 | ½ | ½ | ½ | ½ |
VULGAR FRACTION 3/4 | ¾ | ¾ | ¾ | ¾ |
VULGAR FRACTION 1/3 | ⅓ | -- | ⅓ | ⅓ |
VULGAR FRACTION 2/3 | ⅔ | -- | ⅔ | ⅔ |
VULGAR FRACTION 1/5 | ⅕ | -- | ⅕ | ⅕ |
VULGAR FRACTION 2/5 | ⅖ | -- | ₢ | ⅖ |
VULGAR FRACTION 3/5 | ⅗ | -- | ⅗ | ⅗ |
VULGAR FRACTION 4/5 | ⅘ | -- | ⅘ | ⅘ |
VULGAR FRACTION 1/6 | ⅙ | -- | ⅙ | ⅙ |
VULGAR FRACTION 5/6 | ⅚ | -- | ⅚ | ⅚ |
VULGAR FRACTION 1/8 | ⅛ | -- | ⅛ | ⅛ |
VULGAR FRACTION 3/8 | ⅜ | -- | ⅜ | ⅜ |
VULGAR FRACTION 5/8 | ⅝ | -- | ⅝ | ⅝ |
VULGAR FRACTION 7/8 | ⅞ | -- | ⅞ | ⅞ |
Common Equivalence and Proportion Operators
Common Equivalence Operators
Character Name | Character | Entity | Num Entity | Hex Entity |
---|---|---|---|---|
NOT EQUALS | ≠ | ≠ | ≠ | ≠ |
APPROXIMATELY EQUAL | ≅ | ≅ | ≅ | ≅ |
ALMOST EQUAL (ASYMPTOTIC) | ≈ | ≈ | ≈ | ≈ |
NOT ALMOST EQUAL TO | ≉ | -- | ≉ | ≉ |
TILDE SIMILAR TO | ∼ | ∼ | ∼ | ∼ |
IDENTICAL TO (three lines) | ≡ | ≡ | ≡ | ≡ |
NOT IDENTICAL TO | ≢ | -- | ≢ | ≢ |
Other Equivalence Symbols
Character Name | Character | Num Entity | Hex Entity |
---|---|---|---|
STRICTLY EQUIVALENT TO | ≣ | ≣ | ≣ |
NOT IDENTICAL TO | ≢ | ≢ | ≢ |
LESS-THAN OVER EQUAL TO | ≦ | ≦ | ≦ |
GREATER-THAN OVER EQUAL TO | ≧ | ≧ | ≧ |
LESS-THAN BUT NOT EQUAL TO | ≨ | ≨ | ≨ |
GREATER-THAN BUT NOT EQUAL TO | ≩ | ≩ | ≩ |
MUCH LESS-THAN | ≪ | ≪ | ≪ |
MUCH GREATER-THAN | ≫ | ≫ | ≫ |
BETWEEN | ≬ | ≬ | ≬ |
NOT EQUIVALENT TO | ≭ | ≭ | ≭ |
NOT LESS-THAN | ≮ | ≮ | ≮ |
NOT GREATER-THAN | ≯ | ≯ | ≯ |
NEITHER LESS-THAN NOR EQUAL TO | ≰ | ≰ | ≰ |
NEITHER GREATER-THAN NOR EQUAL TO | ≱ | ≱ | ≱ |
LESS-THAN OR EQUIVALENT TO | ≲ | ≲ | ≲ |
GREATER-THAN OR EQUIVALENT TO | ≳ | ≳ | ≳ |
NEITHER LESS-THAN NOR EQUIVALENT TO | ≴ | ≴ | ≴ |
NEITHER GREATER-THAN NOR EQUIVALENT TO | ≵ | ≵ | ≵ |
LESS-THAN OR GREATER-THAN | ≶ | ≶ | ≶ |
GREATER-THAN OR LESS-THAN | ≷ | ≷ | ≷ |
NEITHER LESS-THAN NOR GREATER-THAN | ≸ | ≸ | ≸ |
NEITHER GREATER-THAN NOR LESS-THAN | ≹ | ≹ | ≹ |
NOT TILDE | ≁ | ≁ | ≁ |
MINUS TILDE | ≂ | ≂ | ≂ |
ASYMPTOTICALLY EQUAL TO | ≃ | ≃ | ≃ |
NOT ASYMPTOTICALLY EQUAL TO | ≄ | ≄ | ≄ |
APPROXIMATELY BUT NOT ACTUALLY EQUAL TO | ≆ | ≆ | ≆ |
NEITHER APPROXIMATELY NOR ACTUALLY EQUAL TO | ≇ | ≇ | ≇ |
NOT ALMOST EQUAL TO | ≉ | ≉ | ≉ |
ALMOST EQUAL OR EQUAL TO | ≊ | ≊ | ≊ |
TRIPLE TILDE | ≋ | ≋ | ≋ |
ALL EQUAL TO | ≌ | ≌ | ≌ |
Geometric Symbols
Note: The entity code for the Angle Symbol (∠) is ∠ and the code for the perpendicular angle (⊥) is ⊥.
Otherwise, these symbols have numeric codes only.
Otherwise, these symbols have numeric codes only.
Angles and Lines
Character Name | Character | Num Entity | Hex Entity |
---|---|---|---|
RIGHT ANGLE | ∟ | ∟ | ∟ |
ANGLE Entity Code = ∠ | ∠ | ∠ | ∠ |
MEASURED ANGLE | ∡ | ∡ | ∡ |
SPHERICAL ANGLE | ∢ | ∢ | ∢ |
DIVIDES | ∣ | ∣ | ∣ |
DOES NOT DIVIDE | ∤ | ∤ | ∤ |
PARALLEL TO | ∥ | ∥ | ∥ |
NOT PARALLEL TO | ∦ | ∦ | ∦ |
RIGHT ANGLE WITH ARC | ⊾ | ⊾ | ⊾ |
RIGHT TRIANGLE | ⊿ | ⊿ | ⊿ |
UP TACK (Perpendicular) Entity Code = ⊥ | ⊥ | ⊥ | ⊥ |
RIGHT TACK | ⊢ | ⊢ | ⊢ |
LEFT TACK | ⊣ | ⊣ | ⊣ |
DOWN TACK | ⊤ | ⊤ | ⊤ |
Logical Proofs
Note: The entity code for the Therefore Symbol (∴) is ∴. Otherwise, these symbols have numeric codes only.
Character Name | Character | Num Entity | Hex Entity |
---|---|---|---|
THEREFORE (Triangular Dots) Entity Code = ∴ | ∴ | ∴ | ∴ |
BECAUSE (Upside down Triangular Dots) | ∵ | ∵ | ∵ |
PROPORTIONAL TO Entity Code = ∝ | ∝ | ∝ | ∝ |
END OF PROOF (solid rectangle) | ∎ | ∎ | ∎ |
Logic & Set Theory
-- means no HTML entity code exists and that a numeric code must be used.
Character Name | Character | Entity | Num Entity | Hex Entity |
---|---|---|---|---|
FOR ALL (Upside-down A) | ∀ | ∀ | ∀ | ∀ |
COMPLEMENT (Thin C) | ∁ | -- | ∁ | ∁ |
THERE EXISTS (Backwards E) | ∃ | ∃ | ∃ | ∃ |
THERE DOES NOT EXIST (Backwards E with slash) | ∄ | -- | ∄ | ∄ |
EMPTY SET (O slash) | ∅ | ∅ | ∅ | ∅ |
NOT SYMBOL (Corner) | ¬ | ¬ | ¬ | ¬ |
TILDE (Alternate Not Symbol) | ˜ | ˜ | -- | -- |
LOGICAL AND (Wedge or Upside down V Symbol) | ∧ | ∧ | ∧ | ∧ |
LOGICAL OR (V Symbol) | ∨ | ∨ | ∨ | ∨ |
XOR | ⊻ | -- | ⊻ | ⊻ |
NAND | ⊼ | -- | ⊼ | ⊼ |
NOR | ⊽ | -- | ⊽ | ⊽ |
INTERSECTION (Cap or Upside Down U) | ∩ | ∩ | ∩ | ∩ |
UNION (Cup or U Symbol) | ∪ | ∪ | ∪ | ∪ |
ELEMENT OF | ∈ | ∈ | ∈ | ∈ |
NOT AN ELEMENT OF | ∉ | ∉ | ∉ | ∉ |
SMALL ELEMENT OF | ∊ | -- | ∊ | ∊ |
CONTAINS AS MEMBER | ∋ | ∋ | ∋ | ∋ |
DOES NOT CONTAIN AS MEMBER | ∌ | -- | ∌ | ∌ |
SMALL CONTAINS AS MEMBER | ∍ | -- | ∍ | ∍ |
SET MINUS | ∖ | -- | ∖ | ∖ |
SUBSET OF (Sideways U with cap to left) | ⊂ | ⊂ | ⊂ | ⊂ |
SUPERSET OF (Sideways U with cap to right) | ⊃ | ⊃ | ⊃ | ⊃ |
NOT A SUBSET OF (Subset with Slash) | ⊄ | ⊄ | ⊄ | ⊄ |
NOT A SUPERSET OF (Superset with slash) | ⊅ | -- | ⊅ | ⊅ |
SUBSET OF OR EQUAL TO (Subset with line below) | ⊆ | ⊆ | ⊆ | ⊆ |
SUPERSET OF OR EQUAL TO (Superset with line below) | ⊇ | ⊇ | ⊇ | ⊇ |
NEITHER A SUBSET OF NOR EQUAL TO | ⊈ | -- | ⊈ | ⊈ |
NEITHER A SUPERSET OF NOR EQUAL TO | ⊉ | -- | ⊉ | ⊉ |
SUBSET OF WITH NOT EQUAL TO | ⊊ | -- | ⊊ | ⊊ |
SUPERSET OF WITH NOT EQUAL TO | ⊋ | -- | ⊋ | ⊋ |
DIAMOND OPERATOR (Possibility) | ⋄ | -- | ⋄ | ⋄ |
ASYMPTOTICALLY EQUAL TO One to one Correspondence | ≃ | -- | ≃ | ≃ |
NOT ASYMPTOTICALLY EQUAL TO | ≄ | -- | ≄ | ≄ |
MULTISET (U with arrow) | ⊌ | -- | ⊌ | ⊌ |
MULTISET MULTIPLICATION (U with dot in center) | ⊍ | -- | ⊍ | ⊍ |
MULTISET UNION (U with plus in center) | ⊎ | -- | ⊎ | ⊎ |
DOUBLE SUBSET | ⋐ | -- | ⋐ | ⋐ |
DOUBLE SUPERSET | ⋑ | -- | ⋑ | ⋑ |
DOUBLE INTERSECTION | ⋒ | -- | ⋒ | ⋒ |
DOUBLE UNION | ⋓ | -- | ⋓ | ⋓ |
N-ARY LOGICAL AND | ⋀ | -- | ⋀ | ⋀ |
N-ARY LOGICAL OR | ⋁ | -- | ⋁ | ⋁ |
N-ARY INTERSECTION/td> | ⋂ | -- | ⋂ | ⋂ |
N-ARY UNION | ⋃ | -- | ⋃ | ⋃ |
CURLY LOGICAL OR | ⋎ | -- | ⋎ | ⋎ |
CURLY LOGICAL AND | ⋏ | -- | ⋏ | ⋏ |
CIRCLED PLUS (Direct Sum) | ⊕ | ⊕ | ⊕ | ⊕ |
CIRCLED TIMES (Vector Product) | ⊗ | ⊗ | ⊗ | ⊗ |
CIRCLED MINUS | ⊖ | -- | ⊖ | ⊖ |
CIRCLED DIVISION SLASH | ⊘ | -- | ⊘ | ⊘ |
Other Element Of Symbols
Character Name | Character | Num Entity | Hex Entity |
---|---|---|---|
ELEMENT OF WITH LONG HORIZONTAL STROKE | ⋲ | ⋲ | ⋲ |
ELEMENT OF WITH VERTICAL BAR AT END OF HORIZONTAL STROKE | ⋳ | ⋳ | ⋳ |
SMALL ELEMENT OF WITH VERTICAL BAR AT END OF HORIZONTAL STROKE | ⋴ | ⋴ | ⋴ |
ELEMENT OF WITH DOT ABOVE | ⋵ | ⋵ | ⋵ |
ELEMENT OF WITH OVERBAR | ⋶ | ⋶ | ⋶ |
SMALL ELEMENT OF WITH OVERBAR | ⋷ | ⋷ | ⋷ |
ELEMENT OF WITH UNDERBAR | ⋸ | ⋸ | ⋸ |
ELEMENT OF WITH TWO HORIZONTAL STROKES | ⋹ | ⋹ | ⋹ |
CONTAINS WITH LONG HORIZONTAL STROKE | ⋺ | ⋺ | ⋺ |
CONTAINS WITH VERTICAL BAR AT END OF HORIZONTAL STROKE | ⋻ | ⋻ | ⋻ |
SMALL CONTAINS WITH VERTICAL BAR AT END OF HORIZONTAL STROKE | ⋼ | ⋼ | ⋼ |
CONTAINS WITH OVERBAR | ⋽ | ⋽ | ⋽ |
SMALL CONTAINS WITH OVERBAR | ⋾ | ⋾ | ⋾ |
NOTATION BAG MEMBERSHIP | ⋿ | ⋿ | ⋿ |
Letter Symbols
Character Name | Character | Entity | Num Entity | Hex Entity |
---|---|---|---|---|
INFINITY (Sideways 8) | ∞ | ∞ | ∞ | ∞ |
ALEF INFINITY SYMBOL | ℵ | ℵ | ℵ | ℵ |
WEIERSTRASS POWER SET (Script Capital P) | ℘ | ℘ | ℘ | ℘ |
IMAGINARY Part (Blackletter I) | ℑ | ℑ | ℑ | ℑ |
REAL NUMBER (Blackletter R) | ℜ | ℜ | ℜ | ℜ |
DOUBLE-STRUCK REAL NUMBER (Doublestruck R) | ℝ | -- | ℝ | ℝ |
COMPLEX NUMBERS (Doublestruck C) | ℂ | -- | ℂ | ℂ |
NATURAL NUMBERS (Doublestruck N) | ℕ | -- | ℕ | ℕ |
PRIME NUMBERS (Doublestruck P) | ℙ | -- | ℙ | ℙ |
RATIONAL NUMBERS (Doublestruck Q) | ℚ | -- | ℚ | ℚ |
INTEGERS (Doublestruck Z) | ℤ | -- | ℤ | ℤ |
Measurement Symbols
Common Symbols
Character Name | Character | Entity | Num Entity | Hex Entity |
---|---|---|---|---|
DEGREE SYMBOL | ° | ° | ° | ° |
MICRO MU SYMBOL | µ | µ | µ | µ |
SINGLE PRIME (feet, degree minutes) | ′ | ′ | ′ | ߰ |
DOUBLE PRIME (inches, degree minutes) | ″ | ″ | ″ | ߰ |
PER MILLE (1/1000th) | ‰ | ‰ | ‰ | ߮ |
Calculus
Common Calculus Entity Codes
Character Name | Character | Entity | Num Entity | Hex Entity |
---|---|---|---|---|
INTEGRAL | ∫ | ∫ | ∫ | ∫ |
PARTIAL DIFFERENTIAL | ∂ | ∂ | ∂ | ࢚ |
INCREMENT (Difference or capital Delta) | Δ | Δ | ∆ | ∆ |
NABLA (Backward Difference, Grad or upside down triangle) | ∇ | ∇ | ∇ | ∇ |
Additional Integral Symbols
These symbols have numeric entity codes only.
Character Name | Character | Num Entity | Hex Entity |
---|---|---|---|
DOUBLE INTEGRAL | ∬ | ∬ | ∬ |
TRIPLE INTEGRAL | ∭ | ∭ | ∭ |
QUADRUPLE INTEGRAL | ⨌ | ⨌ | ⨌ |
CONTOUR INTEGRAL | ∮ | ∮ | ∮ |
SURFACE INTEGRAL | ∯ | ∯ | ∯ |
VOLUME INTEGRAL | ∰ | ∰ | ∰ |
CLOCKWISE INTEGRAL | ∱ | ∱ | ∱ |
ANTICLOCKWISE INTEGRAL | ⨑ | ⨑ | ⨑ |
CLOCKWISE CONTOUR INTEGRAL | ∲ | ∲ | ∲ |
ANTICLOCKWISE CONTOUR INTEGRAL | ∳ | ∳ | ∳ |
Common Statistics
-- means no HTML entity code exists and that a numeric code must be used.
Character Name | Character | Entity | Num Entity | Hex Entity |
---|---|---|---|---|
LOWER CASE MU (Mean) | μ | μ | μ | μ |
LOWER CASE SIGMA (Standard Deviation) | σ | σ | σ | σ |
LOWER CASE CHI | χ | χ | χ | χ |
CAPITAL PI N-ARY PRODUCT | ∏ | ∏ | ∑ | ∑ |
N-ARY COPRODUCT (upside down capital pi) | ∐ | -- | ∐ | ∐ |
X-Bar, P-Hat and D-Bar
Some codes like that for x̄ (X-bar) are actually a combination of two codes - the base letter x plus a code for the line above (̄: or ̄). Note that a capital letter (e.g. the D in D-bar) may need to be reduced in size to accomodate the placement of the combining diacritic.
Note: These symbols use combining characters and may not appear correctly in older browsers such as Safari 2.
Character Name | Character | HTML Code |
---|---|---|
X-Bar (Average) | x̄ | x̄ |
P-Hat | p̂ | p̂ |
D-Bar | D̄ | <span style="font-size:80%">D</span>̄ |
Common Arithmetic & Alebgra
-- means no HTML entity code exists and that a numeric code must be used.
Character Name | Character | Entity | Num Entity | Hex Entity |
---|---|---|---|---|
LESS THAN | < | < | < | < |
GREATER THAN | > | > | > | > |
LESS THAN OR EQUAL TO | ≤ | ≤ | ≤ | ≤ |
GREATER THAN OR EQUAL TO | ≥ | ≥ | ≥ | ≥ |
PLUS OR MINUS | ± | ± | ± | ± |
NOT EQUALS | ≠ | ≠ | ≠ | ≠ |
DIVISION SIGN | ÷ | ÷ | ÷ | ÷ |
TIMES X | × | × | × | × |
MINUS | − | − | − | − |
DIVISION SLASH | ∕ | -- | ∕ | ∕ |
FRACTION SLASH | ⁄ | &frasl | ⁄ | ⁄ |
SQUARE ROOT RADICAL | √ | √ | √ | √ |
CUBE ROOT | ∛ | -- | ∛ | ∛ |
FOURTH ROOT | ∜ | -- | ∜ | ∜ |
INFINITY | ∞ | ∞ | ∞ | ∞ |
ALEF INFINITY SYMBOL | ℵ | ℵ | ℵ | ℵ |
FUNCTION ITALIC F | ƒ | ƒ | ƒ | ƒ |
PRIME (single quote) | ′ | ′ | ′ | ′ |
DOUBLE PRIME (double quote) | ″ | ″ | ″ | ″ |
TRIPLE PRIME (triple quote) | ‴ | -- | ‴ | ‴ |
THEREFORE (Triangular Dots) | ∴ | ∴ | ∴ | ∴ |
DOT OPERATOR | ⋅ | ⋅ | ⋅ | ⋅ |
SUPERSCRIPT TWO | ¹ | ¹ | ¹ | ¹ |
SUPERSCRIPT TWO | ² | ² | ² | ² |
SUPERSCRIPT THREE | ³ | ³ | ³ | ³ |
LEFT ANGLE BRACKET | ⟨ | ⟨ | 〈 | 〈 |
RIGHT ANGLE BRACKET | ⟩ | ⟩ | 〉 | 〉 |
LEFT CEILING BRACKET | ⌈ | ⌈ | ⌈ | ⌈ |
RIGHT CEILING BRACKET | ⌉ | ⌉ | ⌉ | ⌉ |
LEFT FLOOR BRACKET | ⌊ | ⌈ | ⌊ | ⌊ |
RIGHT FLOOR BRACKET | ⌋ | ⌉ | ⌋ | ⌋ |
CIRCLED PLUS (Direct Sum) | ⊕ | ⊕ | ⊕ | ⊕ |
CIRCLED TIMES (Vector Product) | ⊗ | ⊗ | ⊗ | ⊗ |
Superscript and Subscript
HTML
With the Tags
You can use the <sup></sup> tag to create superscript text and <sub></sub> to create su-script text. Or you can use the codes below.
Code:
Result: xx+1
x<sup>x+1</sup>
Result: xx+1
Code:
Result: xi+1
x<sub>i+1</sub>
Result: xi+1
With the Codes
Code:
Result: x²
x²
Result: x²
Code:
Result: x⁴
x⁴
Result: x⁴
Superscript Chart
Character Name | Character | Num Entity | Hex Entity |
---|---|---|---|
SUPERSCRIPT ZERO | ⁰ | ⁰ | ⁰ |
SUPERSCRIPT ONE Entity Code = ¹ | ¹ | ¹ | ¹ |
SUPERSCRIPT TWO Entity Code = ² | ² | ² | ² |
SUPERSCRIPT THREE Entity Code = ³ | ³ | ³ | ³ |
SUPERSCRIPT FOUR | ⁴ | ⁴ | ⁴ |
SUPERSCRIPT FIVE | ⁵ | ⁵ | ⁵ |
SUPERSCRIPT SIX | ⁶ | ⁶ | ⁶ |
SUPERSCRIPT SEVEN | ⁷ | ⁷ | ⁷ |
SUPERSCRIPT EIGHT | ⁸ | ⁸ | ⁸ |
SUPERSCRIPT NINE | ⁹ | ⁹ | ⁹ |
SUPERSCRIPT PLUS SIGN | ⁺ | ⁺ | ⁺ |
SUPERSCRIPT MINUS | ⁻ | ⁻ | ⁻ |
SUPERSCRIPT EQUALS SIGN | ⁼ | ⁼ | ⁼ |
SUPERSCRIPT LEFT PARENTHESIS | ⁽ | ⁽ | ⁽ |
SUPERSCRIPT RIGHT PARENTHESIS | ⁾ | ⁾ | ⁾ |
SUPERSCRIPT LATIN SMALL LETTER I | ⁱ | ⁱ | ⁱ |
SUPERSCRIPT LATIN SMALL LETTER N | ⁿ | ⁿ | ⁿ |
Subscript Codes
Character Name | Character | Num Entity | Hex Entity |
---|---|---|---|
SUBSCRIPT ZERO | ₀ | ₀ | ₀ |
SUBSCRIPT ONE | ₁ | ₁ | ₁ |
SUBSCRIPT TWO | ₂ | ₂ | ₂ |
SUBSCRIPT THREE | ₃ | ₃ | ₃ |
SUBSCRIPT FOUR | ₄ | ₄ | ₄ |
SUBSCRIPT FIVE | ₅ | ₅ | ₅ |
SUBSCRIPT SIX | ₆ | ₆ | ₆ |
SUBSCRIPT SEVEN | ₇ | ₇ | ₇ |
SUBSCRIPT EIGHT | ₈ | ₈ | ₈ |
SUBSCRIPT NINE | ₉ | ₉ | ₉ |
SUBSCRIPT PLUS SIGN | ₊ | ₊ | ₊ |
SUBSCRIPT MINUS | ₋ | ₋ | ₋ |
SUBSCRIPT EQUALS SIGN | ₌ | ₌ | ₌ |
SUBSCRIPT LEFT PARENTHESIS | ₍ | ₍ | ₍ |
SUBSCRIPT RIGHT PARENTHESIS | ₎ | ₎ | ₎ |
LATIN SUBSCRIPT SMALL LETTER A | ₐ | ₐ | ₐ |
LATIN SUBSCRIPT SMALL LETTER E | ₑ | ₑ | ₑ |
LATIN SUBSCRIPT SMALL LETTER O | ₒ | ₒ | ₒ |
LATIN SUBSCRIPT SMALL LETTER I | ᵢ | ᵢ | ᵢ |
LATIN SUBSCRIPT SMALL LETTER R | ᵣ | ᵣ | ᵣ |
LATIN SUBSCRIPT SMALL LETTER U | ᵤ | ᵤ | ᵤ |
LATIN SUBSCRIPT SMALL LETTER V | ᵥ | ᵥ | ᵥ |
LATIN SUBSCRIPT SMALL LETTER X | ₓ | ₓ | ₓ |
GREEK SUBSCRIPT SMALL LETTER BETA | ᵦ | ᵦ | ᵦ |
GREEK SUBSCRIPT SMALL LETTER GAMMA | ᵧ | ᵧ | ᵧ |
GREEK SUBSCRIPT SMALL LETTER RHO | ᵨ | ᵨ | ᵨ |
GREEK SUBSCRIPT SMALL LETTER PHI | ᵩ | ᵩ | ᵩ |
GREEK SUBSCRIPT SMALL LETTER CHI | ᵪ | ᵪ | ᵪ |
Using the Codes
Windows assigns a numeric code to different accented letters, other foreign characters and special mathematical symbols. For instance the code for lower case á is 0225, and the code for capital Á is 0193. The ALT key input is used to manually insert these letters and symbols by calling the numeric code assigned to them.
To use the codes:
- Place your cursor in the location where you wish to insert a special character.
- Activate the numeric key pad on the right of the keyboard by pressing Num Lock (upper right of keyboard). The Num Lock light on the keyboard will indicate that the numeric key pad is on.
NOTE: You must use the numeric key pad; if you use the number keys on the top of the keyboard, the characters will not appear. If you are on a laptop or computer without a separate numeric keypad one of the other methods is recommended. - While pressing down the ALT key, type the four-digit code on the numeric key pad at the right edge of the keyboard. The codes are "case sensitive." For instance, the code for lower-case á is ALT+0225, but capital Á is ALT+0193.
NOTE: If you have the International keyboard activated, you will only be able to input codes with the ALT key on the left side of the keyboard. - Release the ALT key. The character will appear when the ALT key is released.
NOTE: You must include the initial zero in the code. For example to insert á (0225) you must type ALT+0225, NOT ALT+225.
Finally found codes for subscripts. - Do you know which unicode sets these are compatible with?
ReplyDeleteCorrection for your listing of double prime - should be 8243, not 8242.
Thank you dude ...> i changed that .> (Y)
DeleteVery Useful Post and Easy to Understand To spread air..
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